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Godot Engine: everything you need to know about the free indie game toolset
By Paul Hatton published
Explaining Godot Engine, the free open-source game creator platform.

Making Hyper Light Breaker's fizzy 80s anime character designs
By Ian Dean published
The importance of "retro vibes".

How to build a sell-out stadium crowd in Houdini
By Mario Leone published
A step-by-step guide to creating an arena full of cheering people in the industry-standard 3D software.

Modo 17 review: a fast 3D design software with promise
By Paul Hatton published
Now with OctaneRender.

Two Trees SK1 review: fast, high-quality 3D printer is easy to use
By Rob Redman published
The Two Trees SK1 should be on your shortlist for all but the biggest 3D printing jobs.

RenderMan 26 review: improved XPU and AI features continue to impress
By Paul Hatton published
Pixar's render software will make your life easier.

“Creativity can be spontaneous”: Designer David Airey shares a career’s worth of insights
By Jon Stapley published
In his book Identity Designed: The Process, David Airey offers up lessons he’s learned through his career to guide designers through navigating their own work.
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